War of the Dragon Queen

Aasimar Fighter

4pts

C

War of the Dragon Queen #1/60

Level
(Save)
2

MELEE ATTACK
+4 (5)

TYPE
Outsider

SPECIAL ABILITIES:
Chaos Foe (Damage +5 against chaotic enemies);
Resist 5 Acid, Cold, Electricity

SPEED
4
AC
18
Hit Points
15
Buy this mini:

Aspect of Bahamut

318pts

R

War of the Dragon Queen #2/60

Level
(Save)
15

MELEE ATTACK
+22/+17/+17 (25 magic)

TYPE
Huge Dragon - Outsider

SPECIAL ABILITIES:
Flight. Aura of Fear 5 (Enemies in squares threatened by this creature get morale save -5);
Breath Weapon [] (Replaces attacks: cone;
60 cold damage;
DC 26);
Breath Weapon [] (Replaces attacks: line;
60 damage;
DC 26);
Cleave;
DR 5;
Dragon Bane (Melee attack +2, melee damage +10 against Dragon enemies);
Dragonmaster 20 (As Beastmaster, but Dragons only);
Immune Cold;
Melee Reach 2;
Spell Resistance

COMMAND: 8

COMMANDER EFFECT:
Dragon followers gain Dragon Bolstered (Attack +2 and melee damage +5 while an allied Dragon is adjacent). WARBAND BUILDING: CG Dragons are legal in your warband.

SPEED
12
(Flying)
AC
27
Hit Points
250
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Cleric of Syreth

47pts

U

War of the Dragon Queen #3/60

Level
(Save)
7

MELEE ATTACK
+10/+5 (5 magic)

RANGED ATTACK
+10 (5 magic + 5 fire)

TYPE
Humanoid - Human

SPELLS:
1st:magic weapon [][] (touch; attack +1, ignore DR);
2nd:cure moderate wounds [][] (touch; heal 10 hp);
4th:legion's shield of faith [] (your warband; +2 AC)

COMMAND: 5

COMMANDER EFFECT:
Followers flanking an enemy get +4 AC.

SPEED
4
AC
21
Hit Points
60
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Dragonborn Fighter

30pts

R

War of the Dragon Queen #4/60

Level
(Save)
6

MELEE ATTACK
+10/+5 (10)

TYPE
Dragon

SPECIAL ABILITIES:
Breath Weapon [] (Replaces attacks: line 12;
15 damage, your choice of acid, cold, electricity or fire;
DC 16);
Cleave;
Dodge Dragons +3 (+3 AC against attacks by Dragons);
Dragon Bane (Melee attack +2, melee damage +5 against Dragon enemies);
Immune Aura of Fear

SPEED
4
AC
22
Hit Points
65
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Golden Protector

41pts

R

War of the Dragon Queen #5/60

Level
(Save)
7

MELEE ATTACK
+12/+12 (15)

TYPE
Large Dragon

SPECIAL ABILITIES:
Flight;
Aura of Protection from Evil (This creature and adjacent allies get +2 AC against evil creatures);
Breath Weapon [] (Replaces attacks: cone;
25 fire damage;
DC 16);
DR 5;
Pounce (This creature can use all its melee attacks when charging);
Resist 5 Acid, Cold, Electricity;
Resist 10 Fire

SPELLS:
3rd:cure serious wounds [] (touch; heal 20 hp);
4th:holy smite [] (sight; radius 4; 20 damage to evil creatures or 25 damage to evil Outsiders; DC 16), neutralize poison [] (touch; remove Poison, and target creature gains Immune Poison)

SPEED
6
(Flying)
AC
20
Hit Points
60
Buy this mini:

Golden Protector

141pts

R

War of the Dragon Queen #5/60

Level
(Save)
10

MELEE ATTACK
+19/+19 (25)

TYPE
Large Dragon

SPECIAL ABILITIES:
Flight;
Aura of Protection from Evil (This creature and adjacent allies get +2 AC against evil creatures);
Breath Weapon [] (Replaces attacks: cone;
25 fire damage;
DC 21);
DR 10;
Pounce (This creature can use all its melee attacks when charging);
Resist 10 Acid, Cold, Electricity;
Spell Resistance

SPELLS:
3rd:swift cure serious wounds [][] (swift: touch; heal 20 hp);
4th:dismissal [] (range 6; destroy target Outsider or target summoned creature with 50 or fewer hp; DC 20), holy smite [] (sight; radius 4; 20 damage to evil creatures or 25 damage to evil Outsiders; DC 16), neutralize poison [] (touch; remove Poison, and target creature gains Immune Poison)

SPEED
6
(Flying)
AC
23
Hit Points
125
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Meepo, Dragonlord

31pts

R

War of the Dragon Queen #6/60

Level
(Save)
8

MELEE ATTACK
+13/+8 (10 magic)

TYPE
Small Humanoid - Kobold - Reptilian

SPECIAL ABILITIES:
Unique (Only 1 creature whose name contains Meepo in your warband);
Dragonlord (Enemy Dragons within 6 squares cannot use Breath Weapon);
Mob Morale 2 (Your warband gets morale save +2 while it contains at least 4 other creatures)

SPEED
4
AC
24
Hit Points
55
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Slaughterstone Eviscerator

36pts

R

War of the Dragon Queen #7/60

Level
(Save)
5

MELEE ATTACK
+10/+10/+10/+10 (10)

TYPE
Large Construct

SPECIAL ABILITIES:
Requires Dwarf Commander;
DR 5 (Takes 5 less damage from nonmagical melee and ranged attacks);
Enhanced Mobility 3 (This creature can move up to 3 squares on its turn and use all its melee attacks);
Fearless;
Melee Reach 2

SPEED
6
AC
21
Hit Points
55
Buy this mini:

Slaughterstone Eviscerator

179pts

R

War of the Dragon Queen #7/60

Level
(Save)
10

MELEE ATTACK
+20/+20/+20/+20 (15 magic)

TYPE
Large Construct

SPECIAL ABILITIES:
DR 5 (Takes 5 less damage from nonmagical melee and ranged attacks);
Enhanced Mobility 3 (This creature can move up to 3 squares on its turn and use all its melee attacks);
Fearless;
Melee Reach 2;
Resist 10 Acid, Cold, Electricity, Fire;
Spell Resistance (May ignore spells unless the caster rolls 11+)

SPEED
6
AC
29
Hit Points
160
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Tordek, Dwarf Champion

59pts

R

War of the Dragon Queen #8/60

Level
(Save)
10

MELEE ATTACK
+19/+14 (15 magic + 5 electricity)

RANGED ATTACK
+12, range 6 [] (15 magic)

TYPE
Humanoid - Dwarf

SPECIAL ABILITIES:
Unique (Only 1 creature whose name contains Tordek in your warband);
Independent;
Cleave;
Dodge Giants +4 (+4 AC against Giants);
Ghost Touch (This creature's melee attacks ignore Incorporeal)

SPEED
6
AC
22
Hit Points
100
Buy this mini:

Tordek, Dwarf Champion

240pts

R

War of the Dragon Queen #8/60

Level
(Save)
14

MELEE ATTACK
+24/+19 (40 magic + 10 electricity)

RANGED ATTACK
+16, range 6 [] (40 magic)

TYPE
Humanoid - Dwarf

SPECIAL ABILITIES:
Unique (Only 1 creature whose name contains Tordek in your warband);
Independent;
Cleave;
Dodge Giants +4 (+4 AC against Giants);
Ghost Touch (This creature's melee attacks ignore Incorporeal);
Immune Pushback

SPEED
6
AC
27
Hit Points
265
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War Weaver

33pts

R

War of the Dragon Queen #9/60

Level
(Save)
8

MELEE ATTACK
+3 (5)

TYPE
Humanoid - Human

SPECIAL ABILITIES:
Eldritch Tapestry (When casting a touch spell, this creature can affect itself and up to 3 adjacent allies, instead of the spell's normal target)

SPELLS:
1st:magic weapon [] (touch; attack +1, ignore DR), snake's swiftness [][] (range 6; target creature may make an immediate attack);
2nd:bull's strength [] (touch; target creature with cost 16 or less gets melee damage +5), dimension hop [] (touch; move target creature 3 squares; DC 14; allies may voluntarily fail this save)

SPEED
6
AC
15
Hit Points
35
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Bonded Fire Summoner

43pts

U

War of the Dragon Queen #10/60

Level
(Save)
10

MELEE ATTACK
+4 (5 + 5 fire)

TYPE
Humanoid - Elf - Human

SPECIAL ABILITIES:
Fire Companions (Elementals with Immune Fire in your warband get Speed +2 and attack +2);
Fire Elemental Master 15 (As Beastmaster, but Fire Elementals only);
Immune Fire, Poison

SPELLS:
2nd:scorching ray [][] (range 6; 15 fire damage);
4th:summon monster IV [][] (up to 3 Elementals with total cost 25 or less)

COMMAND: 2

COMMANDER EFFECT:
Elemental followers gain Immune Cold. WARBAND BUILDING: Elementals with Immune Fire of any faction are legal in your warband.

SPEED
6
AC
16
Hit Points
45
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Clawfoot Rider

48pts

R

War of the Dragon Queen #11/60

Level
(Save)
9

MELEE ATTACK
+10/+5 (10)

RANGED ATTACK
+14/+14 (10 magic)

TYPE
Mounted Humanoid - Halfling

SPECIAL ABILITIES:
Mounted Ranged Attack (This creature can move at double speed and make a single ranged attack at any point during its move);
Precise Shot (Whenever this creature shoots into melee, the defender doesn't get the AC bonus);
Woodland Stride (Not slowed by difficult terrain on maps whose name contains Forest, Jungle or Tangle)

SPEED
8
AC
18
Hit Points
65
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Goliath Cleric of Kavaki

36pts

R

War of the Dragon Queen #12/60

Level
(Save)
6

MELEE ATTACK
+8 (20 magic)

TYPE
Humanoid - Goliath

SPECIAL ABILITIES:
Powerful Build (This creature is considered to be Large for Chomp, Constrict, Pushback, Swallow Whole, and Trample effects);
Pushback (When this creature's melee attack deals damage to a Medium or smaller creature, it may push that creature 1 square)

SPELLS:
2nd:bull's strength [] (touch; target creature with cost 16 or less gets melee damage +5), hold person [] (sight; Paralysis, Humanoids only; DC 14);
3rd:cure serious wounds [] (touch; heal 20 hp)

SPEED
4
AC
17
Hit Points
55
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Griffon Cavalry

63pts

R

War of the Dragon Queen #13/60

Level
(Save)
9

MELEE ATTACK
+15/+10 (15 magic)

TYPE
Large Mounted Humanoid - Human - Magical Beast

SPECIAL ABILITIES:
Flight;
Bloodlust (If its melee attack destroys a living enemy, this creature gains Fearless);
Jouster +10 (Damage +10 against Mounted enemies);
Melee Reach 2;
Pounce (This creature can use all its melee attacks when charging);
Powerful Charge +10 (Melee damage +10 when charging)

SPEED
8
(Flying)
AC
21
Hit Points
70
Buy this mini:

Griffon Cavalry

167pts

R

War of the Dragon Queen #13/60

Level
(Save)
11

MELEE ATTACK
+20/+15 (20 magic + 10 electricity)

TYPE
Large Mounted Humanoid - Human - Magical Beast

SPECIAL ABILITIES:
Flight;
Fearless;
Jouster + 10 (Damage +10 against Mounted enemies);
Melee Reach 2;
Pounce (This creature can use all its melee attacks when charging);
Powerful Charge +20 (Melee damage +20 when charging)

SPEED
8
(Flying)
AC
23
Hit Points
180
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Small Copper Dragon

15pts

U

War of the Dragon Queen #14/60

Level
(Save)
5

MELEE ATTACK
+7/+5/+5 (5)

TYPE
Small Dragon

SPECIAL ABILITIES:
Flight;
Breath Weapon [] (Replaces attacks: line 12;
10 acid damage;
DC 13);
Breath Weapon [] (Replaces attacks: cone;
gain Slow Attack [Can't attack and move on the same turn] and can't make more than 1 attack per turn;
DC 13);
Immune Acid

SPEED
8
(Flying)
AC
16
Hit Points
35
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Spellscale Sorcerer

31pts

R

War of the Dragon Queen #15/60

Level
(Save)
6

MELEE ATTACK
+2 (5)

TYPE
Dragon

SPECIAL ABILITIES:
Counterspell 3 [][] (Immediate: sight;
cancel spell of up to 3rd level as an enemy casts it)

SPELLS:
SORCERER SPELLS 1st:[][][] ray of enfeeblement (range 6; attack -2, damage -5 [minimum 5]), sleep (sight; radius 4; Sleep; DC 13);
2nd:[][] blur (touch; target creature gains Conceal 6), Melf's acid arrow (sight; 10 acid damage, ignore Spell Resistance)

SPEED
6
AC
18
Hit Points
35
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Storm Archer

33pts

U

War of the Dragon Queen #16/60

Level
(Save)
6

MELEE ATTACK
+7/+2 (5)

RANGED ATTACK
+13/+8 (10 magic + 5 electricity)

TYPE
Humanoid - Elf

SPECIAL ABILITIES:
Precise Shot (Whenever this creature shoots into melee, the defender doesn't get the AC bonus)

SPEED
7
AC
20
Hit Points
50
Buy this mini:

Storm Archer

160pts

U

War of the Dragon Queen #16/60

Level
(Save)
10

MELEE ATTACK
+19/+14 (10 magic + 5 electricity)

RANGED ATTACK
+23/+23/+18 (15 magic + 5 electricity + 5 sonic)

TYPE
Humanoid - Elf

SPECIAL ABILITIES:
Coordinated Shot (This creature's ranged attacks ignore cover from its allies);
Precise Shot (Whenever this creature shoots into melee, the defender doesn't get the AC bonus);
Selective Shot 2 (Can target each ranged attack against the nearest or second-nearest enemy);
Sidestep (On its turn, if it moves only 1 square, this creature can make all its attacks and does not draw attacks of opportunity)

SPEED
8
AC
23
Hit Points
135
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Tavern Brawler

4pts

C

War of the Dragon Queen #17/60

Level
(Save)
2

MELEE ATTACK
+4 (5)

RANGED ATTACK
+2, range 6 [] (5)

TYPE
Humanoid - Human

SPECIAL ABILITIES:
Fearless;
Stagger (This creature can charge even if it does not move in a straight line)

SPEED
6
AC
12
Hit Points
10
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Warden of the Wood

46pts

U

War of the Dragon Queen #18/60

Level
(Save)
8

MELEE ATTACK
+7 (5)

RANGED ATTACK
+11 (5 magic + Magic Stone)

TYPE
Humanoid - Elf - Human

SPECIAL ABILITIES:
Beastmaster 8;
Plantmaster 8;
Magic Stone (Damage +5 to Undead);
Stable Footing (Not slowed by difficult terrain)

SPELLS:
2nd:briar web [] (sight; radius 4; the next time an affected creature moves, it takes 5 damage and is considered to be in difficult terrain, ignore Spell Resistance; does not affect creatures with Flight);
3rd:call lightning [] (sight; 20 electricity damage, ignore Spell Resistance; DC 15; 20 electricity damage whenever target creature activates until its save succeeds), neutralize poison [] (touch; remove Poison, and target creature gains Immune Poison);
4th:flame strike [] (sight; radius 2; 30 fire damage; DC 16)

COMMAND: 4

COMMANDER EFFECT:
Plant followers gain Immune Fire. Animal followers gain Fearless. WARBAND BUILDING: Animals and Plants of any faction are legal in your warband.

SPEED
6
AC
17
Hit Points
55
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Azer Fighter

10pts

C

War of the Dragon Queen #19/60

Level
(Save)
3

MELEE ATTACK
+5 (5 + 5 fire)

TYPE
Outsider

SPECIAL ABILITIES:
Double Damage from Cold;
Explosive Strikes 5 (All creatures adjacent to an enemy hit by this creature's melee attack take 5 fire damage);
Immune Fire

SPEED
4
AC
23
Hit Points
20
Buy this mini:

Huge Fire Elemental

151pts

U

War of the Dragon Queen #20/60

Level
(Save)
10

MELEE ATTACK
+17/+17 (15 + 10 fire)

TYPE
Huge Elemental

SPECIAL ABILITIES:
Double Damage from Cold;
DR 5 (Takes 5 less damage from nonmagical melee and ranged attacks);
Enflamed (Adjacent allies with Immune Fire or Resist Fire get melee attack +2 and damage +5 fire);
Fire Shield 10 (Any creature that hits this creature with a melee attack takes 10 fire damage);
Immune Fire;
Melee Reach 3;
Mobility (+4 AC against attacks of opportunity)

SPEED
10
AC
19
Hit Points
135
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Purple Worm

189pts

U

War of the Dragon Queen #21/60

Level
(Save)
10

MELEE ATTACK
+25/+20 (25 + Swallow Whole/10 + Poison)

TYPE
Huge Magical Beast

SPECIAL ABILITIES:
Burrow 6;
Melee Reach 3;
Poison (Attack -4 and damage -10 [minimum 5], DC 25);
Swallow Whole (Destroy Medium or smaller creature;
DC 20)

SPEED
6
AC
19
Hit Points
200
Buy this mini:

War Ape

14pts

C

War of the Dragon Queen #22/60

Level
(Save)
4

MELEE ATTACK
+7/+7 (5)

TYPE
Animal

SPECIAL ABILITIES:
Battle Fury (Fearless while an enemy is adjacent);
Natural Soul (Melee attack +2 and melee damage +5 when under command by a commander with Beastmaster)

SPEED
6
AC
15
Hit Points
35
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Wizened Elder Watcher

34pts

R

War of the Dragon Queen #23/60

Level
(Save)
9

MELEE ATTACK
+8/+8 (5 magic)

TYPE
Plant

SPECIAL ABILITIES:
Double Damage from Fire;
DR 5;
Stable Footing (Not slowed by difficult terrain);
Thorny Grasp [][][] (Replaces attacks: range 6;
target creature is entangled and takes 5 damage each time it activates until its save succeeds;
DC 16)

SPELLS:
1st:faerie fire [] (range 6; radius 2; affected creatures lose Conceal; DC 13);
3rd:greater magic fang [] (range 6; target Animal or Magical Beast gets attack +2, ignore DR), winter's embrace [] (range 6; 5 cold damage whenever target creature activates; DC 15, save at the end of each of target creature's turns)

SPEED
4
AC
19
Hit Points
65
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Aspect of Tiamat

352pts

R

War of the Dragon Queen #24/60

Level
(Save)
13

MELEE ATTACK
+19/+19/+19 (20 magic)

TYPE
Huge Dragon - Outsider

SPECIAL ABILITIES:
Flight. Aura of Fear 5;
DR 5;
Dual Activation;
Breath Weapon [] (Replaces attacks: line 12;
45 acid damage;
DC 22);
Breath Weapon [] (Replaces attacks: cone;
45 acid damage;
DC 22);
Breath Weapon [] (Replaces attacks: cone;
45 cold damage;
DC 22);
Breath Weapon [] (Replaces attacks: line 12;
45 electricity damage;
DC 22);
Breath Weapon [] (Replaces attacks: cone;
45 fire damage;
DC 22);
Immune Acid, Cold, Electricity, Fire, Poison;
Melee Reach 2;
Spell Resistance;
Poison Sting (1 melee attack per phase;
a hit deals normal damage + Virulent Poison [10 damage whenever poisoned creature activates;
DC 22])

COMMAND: 5

COMMANDER EFFECT:
Dragon and Spawn followers get attack +2 and melee damage +5. WARBAND BUILDING: CE Dragons are legal in your warband.

SPEED
4
(Flying)
AC
23
Hit Points
250
Buy this mini:

Blackguard on Nightmare

68pts

R

War of the Dragon Queen #24/60

Level
(Save)
9

MELEE ATTACK
+15/+10 (10 magic + 5 fire)

TYPE
Large Mounted Humanoid - Human - Outsider

SPECIAL ABILITIES:
Blink Out [] (Swift: on its turn, this creature gains Incorporeal);
Melee Sneak Attack +5;
Mounted Melee Attack (This creature can move at double speed and make a single melee attack at any point during its move);
Smite Good + 10 [] (Melee damage +10 against good enemies)

COMMAND: 4

COMMANDER EFFECT:
Tyrannical Morale +6

SPEED
10
AC
21
Hit Points
80
Buy this mini:

Blackguard on Nightmare

195pts

R

War of the Dragon Queen #25/60

Level
(Save)
11

MELEE ATTACK
+23/+18 (15 magic + 5 fire)

TYPE
Large Mounted Humanoid - Human - Outsider

SPECIAL ABILITIES:
Flight;
Aura of Fear 2 (Enemies in squares threatened by this creature get morale save -2);
Blink Out [][] (Swift: on its turn, this creature gains Incorporeal);
Breath Weapon [] (Replaces attacks: cone;
Weaken [attack -5, melee damage -10 (minimum 5)];
DC 20);
Melee Sneak Attack +10;
Mounted Melee Attack;
Smite Good +15 [][] (Melee damage +15 against good enemies)

COMMAND: 4

COMMANDER EFFECT:
Tyrannical Morale +6

SPEED
10
(Flying)
AC
24
Hit Points
170
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Bluespawn Godslayer

145pts

U

War of the Dragon Queen #26/60

Level
(Save)
10

MELEE ATTACK
+21/+16 (20 magic + 5 electricity)

TYPE
Huge Dragon - Monstrous Humanoid - Spawn

SPECIAL ABILITIES:
DR 10 (Takes 10 less damage from nonmagical melee and ranged attacks);
Dragon Slayer (Damage +10 against Dragon enemies);
Fearless;
Immune Electricity;
Melee Reach 3;
Outsider Slayer (Damage +10 against Outsider enemies);
Spell Resistance (May ignore spells unless the caster rolls 11+)

SPEED
6
AC
23
Hit Points
185
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Cadaver Collector

103pts

R

War of the Dragon Queen #27/60

Level
(Save)
10

MELEE ATTACK
+22/+22 (30)

TYPE
Large Construct

SPECIAL ABILITIES:
Breath Weapon [] (Replaces attacks: cone;
Paralysis;
DC 18);
Corpse Collecting (Whenever this creature destroys an enemy it gets a cumulative +1 AC);
DR 5 (Takes 5 less damage from nonmagical melee and ranged attacks);
Fearless;
Melee Reach 2;
Spell Resistance All (Ignores all spells)

SPEED
6
AC
20
Hit Points
120
Buy this mini:

Diseased Dire Rat

14pts

C

War of the Dragon Queen #28/60

Level
(Save)
5

MELEE ATTACK
+6 (5)

TYPE
Animal

SPECIAL ABILITIES:
Distracting Presence (Adjacent enemies do not score victory points for occupying victory areas);
Pack Frenzy (Attack +2 and damage +5 if at least 1 other allied creature whose name contains Rat or Wererat is within 6 squares)

SPEED
8
AC
15
Hit Points
30
Buy this mini:

Displacer Beast Pack Lord

169pts

U

War of the Dragon Queen #29/60

Level
(Save)
10

MELEE ATTACK
+19/+19 (20)

TYPE
Huge Magical Beast

SPECIAL ABILITIES:
Conceal 11;
Displacermaster 6 (As Beastmaster, but Displacer Beasts only);
Melee Reach 4

COMMANDER EFFECT:
Followers whose name contains Displacer get melee damage +5 and gain Fearless.

SPEED
8
AC
17
Hit Points
200
Buy this mini:

Doom Fist Monk

27pts

C

War of the Dragon Queen #30/60

Level
(Save)
7

MELEE ATTACK
+9/+9 (10)

TYPE
Humanoid - Goblinoid - Hobgoblin

SPECIAL ABILITIES:
Evade Damage (If this creature successfully saves against a damaging spell or special ability, it takes no damage);
Melee Reach 2;
Stunning Attack [][] (DC 16)

SPEED
8
AC
18
Hit Points
45
Buy this mini:

Dracolich

256pts

R

War of the Dragon Queen #31/60

Level
(Save)
12

MELEE ATTACK
+20/+18/+18 (25 magic + Paralysis/25 magic/25 magic)

TYPE
Huge Undead - Dragon

SPECIAL ABILITIES:
Flight;
Aura of Fear 5 (Enemies in squares threatened by this creature get morale save -5);
Breath Weapon [] (Replaces attacks: line 12;
55 electricity damage;
DC 23);
DR 5 (Takes 5 less damage from nonmagical melee and ranged attacks);
Fearless;
Immune Cold, Electricity;
Melee Reach 2;
Paralysis (DC 23);
Spell Resistance (May ignore spells unless the caster rolls 11+)

SPEED
9
(Flying)
AC
24
Hit Points
140
Buy this mini:

Dragonwrought Kobold

11pts

U

War of the Dragon Queen #32/60

Level
(Save)
3

MELEE ATTACK
+7 (10)

TYPE
Small Humanoid - Kobold - Reptilian - Dragon

SPECIAL ABILITIES:
Flight;
Powerful Charge +5 (Melee damage +5 when charging)

SPEED
6
(Flying)
AC
16
Hit Points
20
Buy this mini:

Dread Warrior

10pts

C

War of the Dragon Queen #33/60

Level
(Save)
4

MELEE ATTACK
+9 (10)

TYPE
Undead

SPECIAL ABILITIES:
Fearless;
Requires Instruction (This creature behaves as though confused if it activates when out of command)

SPEED
4
AC
18
Hit Points
30
Buy this mini:

Eldritch Giant

236pts

R

War of the Dragon Queen #34/60

Level
(Save)
11

MELEE ATTACK
+23/+18 (40)

TYPE
Huge Giant

SPECIAL ABILITIES:
Arrogant (Commander ratings don't add to this creature's morale saves);
Melee Reach 3

SPELLS:
3rd:empowered magic missile [][] (sight; 15 damage);
4th:dimension door [][] (self; place this creature in any space it can see at least part of)

SPEED
7
AC
24
Hit Points
250
Buy this mini:

Greenspawn Razorfiend

45pts

U

War of the Dragon Queen #35/60

Level
(Save)
8

MELEE ATTACK
+13/+13 (15)

TYPE
Large Dragon - Magical Beast - Spawn

SPECIAL ABILITIES:
Immune Acid;
Keen Critical 19 (Scores critical hits on melee attack rolls of 19 and 20);
Tiamat's Blessing - Acid (Adjacent Spawn gain Resist Acid 5);
Vicious Attack (Triple damage instead of double on a critical hit)

SPEED
6
AC
21
Hit Points
95
Buy this mini:

Hobgoblin Talon of Tiamat

37pts

R

War of the Dragon Queen #36/60

Level
(Save)
6

MELEE ATTACK
+10 (10)

RANGED ATTACK
+9, range 6 [] (5)

TYPE
Humanoid - Goblinoid - Hobgoblin

SPECIAL ABILITIES:
Breath Weapon [] (Replaces attacks: cone;
10 cold damage;
DC 14);
Dragonmaster 20 (As Beastmaster, but Dragons only);
Pack Attack+2 (Attack +2 for each allied Dragon or Goblinoid adjacent to target of this creature's attack)

COMMAND: 3

COMMANDER EFFECT:
Dragon, Goblinoid and Spawn followers get attack +3. WARBAND BUILDING: Spawn of any faction are legal in your warband.

SPEED
4
AC
19
Hit Points
50
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Kobold Zombie

4pts

C

War of the Dragon Queen #37/60

Level
(Save)
2

MELEE ATTACK
+1 (5)

TYPE
Small Undead

SPECIAL ABILITIES:
Fearless;
Mob 3 (Every 3 creatures named Kobold Zombie count as 1 creature for the purpose of warband construction);
Slow Attack (Can't attack and move on the same turn);
Squad Activation (All creatures in your warband named Kobold Zombie must activate as a single activation)

SPEED
4
AC
13
Hit Points
15
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Large Green Dragon

51pts

R

War of the Dragon Queen #38/60

Level
(Save)
11

MELEE ATTACK
+12/+10/+10 (10 magic)

TYPE
Large Dragon

SPECIAL ABILITIES:
Flight;
Breath Weapon [] (Replaces attacks: cone;
25 acid damage;
DC 17);
Devious Strategist (Creatures in your warband get attack +4 when flanking instead of +2);
Elf Slayer (Damage +10 against Elf enemies);
Immune Acid

SPEED
9
(Flying)
AC
20
Hit Points
95
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Wererat Rogue

9pts

U

War of the Dragon Queen #39/60

Level
(Save)
4

MELEE ATTACK
+9 (5)

TYPE
Humanoid - Human - Shapechanger

SPECIAL ABILITIES:
DR 5 (Takes 5 less damage from nonmagical melee and ranged attacks);
Hide;
Melee Sneak Attack +5

SPEED
6
AC
19
Hit Points
20
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Poison Dusk Lizardfolk

7pts

U

War of the Dragon Queen #40/60

Level
(Save)
1

MELEE ATTACK
+3 (5 + Poison)

RANGED ATTACK
+3 (5 + Poison)

TYPE
Small Humanoid - Reptilian

SPECIAL ABILITIES:
Hide;
Human Foe (Damage +5 against Human enemies);
Poison (5 damage whenever poisoned creature activates;
DC 11)

SPEED
6
AC
17
Hit Points
5
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Witchknife

33pts

C

War of the Dragon Queen #41/60

Level
(Save)
9

MELEE ATTACK
+10/+5 (5)

RANGED ATTACK
+12, range 6 [] (5)

TYPE
Monstrous Humanoid

SPECIAL ABILITIES:
Melee Sneak Attack +5;
Resist Fire 5;
Spell Silencer (Enemies within 6 squares cannot cast non-Psionics spells);
Universally Hated (When this creature is eliminated, all living enemies heal 5 hp)

SPELLS:
Psionics (12 pp):witchknife command 1 pp (range 6; Stun; DC 16), witchknife greater command 7 pp (choose a type of creature; Stun all creatures of that type; DC 18)

SPEED
6
AC
18
Hit Points
40
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Blackspawn Exterminator

39pts

U

War of the Dragon Queen #42/60

Level
(Save)
8

MELEE ATTACK
+9/+4 (15)

TYPE
Dragon - Monstrous Humanoid - Spawn

SPECIAL ABILITIES:
Breath Weapon [] (Replaces attacks: line 12;
20 acid damage;
DC 18);
Ghost Step [] (Until the end of its turn, this creature gains Invisible);
Immune Acid;
Sudden Strike +5 (Melee damage +5 against enemies that are stunned, helpless, or unable to see this creature)

SPEED
8
AC
18
Hit Points
85
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Cleric of Laogzed

30pts

C

War of the Dragon Queen #43/60

Level
(Save)
6

MELEE ATTACK
+5/+3/+3 (5 magic)

RANGED ATTACK
+5, range 6 [] (5)

TYPE
Humanoid - Reptilian - Troglodyte

SPECIAL ABILITIES:
Deific Favor (After 1 or more enemies have been destroyed, Troglodytes in your warband get melee attack +2 and melee damage +5);
Eater of the Dead (Whenever it destroys a living enemy, this creature is stunned;
DC 15);
Stench (Adjacent living creatures without Stench get attack -2, save -2, and -2 AC)

SPELLS:
1st:inflict light wounds [][] (touch; 5 negative damage; DC 13);
2nd:hold person [][] (sight; Paralysis, Humanoids only; DC 14), inflict moderate wounds [] (touch; 10 negative damage; DC 14)

SPEED
6
AC
15
Hit Points
55
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Cloudreaver

6pts

C

War of the Dragon Queen #44/60

Level
(Save)
2

MELEE ATTACK
+5 (10)

TYPE
Humanoid - Human

SPECIAL ABILITIES:
Lucky [] (Immediate: Reroll 1 attack or save);
Mobility (+4 AC against attacks of opportunity)

SPEED
6
AC
14
Hit Points
15
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Demonic Gnoll Archer

40pts

U

War of the Dragon Queen #45/60

Level
(Save)
6

MELEE ATTACK
+11 (15)

RANGED ATTACK
+10/+10 (10)

TYPE
Outsider - Gnoll

SPECIAL ABILITIES:
Elf Foe (Damage +5 against Elf enemies);
Infernal Eye (On its turn, if this creature makes a single ranged attack, damage +5 on that attack);
Resist 10 Cold, Fire;
Smite Good +10 [] (Melee damage +10 against good enemies);
Spell Resistance (May ignore spells unless the caster rolls 11+)

COMMAND: 2

COMMANDER EFFECT:
Followers get attack +2 against wounded enemies.

SPEED
6
AC
15
Hit Points
55
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Huge Fiendish Spider

142pts

U

War of the Dragon Queen #46/60

Level
(Save)
8

MELEE ATTACK
+20 (30 + Virulent Poison)

TYPE
Huge Magical Beast

SPECIAL ABILITIES:
DR 5;
Melee Reach 2;
Resist 10 Cold, Fire;
Smite Poisoned Foe +10 (Unlimited uses) (Melee damage +10 against poisoned enemies);
Spell Resistance;
Virulent Poison (10 damage whenever poisoned creature activates;
DC 20);
Wall Walker (This creature is considered to have Flight as long as it begins its move in a square bordered by a wall);
Web (Replaces attacks: range 6;
Entangle;
DC 16)

SPEED
6
AC
20
Hit Points
180
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Hunting Hyena

5pts

C

War of the Dragon Queen #47/60

Level
(Save)
3

MELEE ATTACK
+2 (5)

TYPE
Animal

SPECIAL ABILITIES:
Gnoll Bolstered (Attack +2 and melee damage +5 while an allied Gnoll is adjacent)

SPEED
10
AC
14
Hit Points
20
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Large Fang Dragon

42pts

R

War of the Dragon Queen #48/60

Level
(Save)
7

MELEE ATTACK
+10/+8/+8 (20 + Blood Drain/15/15)

TYPE
Large Dragon

SPECIAL ABILITIES:
Flight;
Blood Drain +10 (Damage +10 to living enemies;
DC 16 negates);
Stunning Attack [] (DC 16)

SPEED
6
(Flying)
AC
19
Hit Points
110
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Magma Hurler

33pts

R

War of the Dragon Queen #49/60

Level
(Save)
4

MELEE ATTACK
+9 (15)

RANGED ATTACK
+11 (15 + 15 fire)

TYPE
Elemental

SPECIAL ABILITIES:
Requires Commander;
Double Damage from Cold;
Immune Fire;
Slow Ranged Attack (Can't make a ranged attack and move in the same turn)

SPEED
6
AC
15
Hit Points
60
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Mountain Troll

173pts

U

War of the Dragon Queen #50/60

Level
(Save)
9

MELEE ATTACK
+16/+11 (40)

TYPE
Huge Giant

SPECIAL ABILITIES:
Melee Reach 3;
Regenerate 10 (This creature heals 10 hp at the start of its turn);
Stunning Attack [][][] (DC 20)

SPEED
8
AC
20
Hit Points
210
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Ogre Skirmisher

38pts

U

War of the Dragon Queen #51/60

Level
(Save)
7

MELEE ATTACK
+13 (20)

RANGED ATTACK
+7 [] (10)

TYPE
Large Giant

SPECIAL ABILITIES:
Melee Reach 2;
Mobility (+4 AC against attacks of opportunity);
Skirmish Attack +10 (+10 damage if this creature has moved at least 2 squares this turn);
Spring Attack

SPEED
8
AC
16
Hit Points
75
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Redspawn Firebelcher

39pts

R

War of the Dragon Queen #52/60

Level
(Save)
8

MELEE ATTACK
+11 (15 + 5 fire)

TYPE
Large Dragon - Magical Beast - Spawn

SPECIAL ABILITIES:
Double Damage from Cold;
Fire Belch [][][] (Replaces attacks: range 6;
20 fire damage to target and 10 fire damage to creatures adjacent to target);
Immune Fire;
Tiamat's Blessing - Fire (Adjacent Spawn gain Resist Fire 5)

SPEED
8
AC
18
Hit Points
85
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Small Black Dragon

11pts

U

War of the Dragon Queen #53/60

Level
(Save)
4

MELEE ATTACK
+6/+4/+4 (5)

TYPE
Small Dragon

SPECIAL ABILITIES:
Flight;
Breath Weapon [] (Replaces attacks: line 12;
10 acid damage;
DC 13);
Immune Acid

SPEED
8
(Flying)
AC
15
Hit Points
30
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Small Fire Elemental

8pts

U

War of the Dragon Queen #54/60

Level
(Save)
2

MELEE ATTACK
+3 (5 + 5 fire)

TYPE
Small Elemental

SPECIAL ABILITIES:
Requires Commander;
Double Damage from Cold;
Fire Shield 5 (Any creature that hits this creature with a melee attack takes 5 fire damage);
Immune Fire;
Mobility (+4 AC against attacks of opportunity)

SPEED
10
AC
15
Hit Points
10
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Sorcerer on Black Dragon

200pts

R

War of the Dragon Queen #55/60

Level
(Save)
10

MELEE ATTACK
+16/+14/+14 (15 magic)

TYPE
Huge Mounted Humanoid - Human - Dragon

SPECIAL ABILITIES:
Flight. Aura of Fear 5 (Enemies in squares threatened by this creature get morale save -5);
Breath Weapon [] (Replaces attacks: line 12;
40 acid damage;
DC 20);
DR 5;
Immune Acid;
Melee Reach 2;
Mounted Spellcasting (Casts spells as swift actions);
Spell Resistance

SPELLS:
SORCERER SPELLS 3rd:[][][] lightning bolt (line 12; 20 electricity damage; DC 15), protection from energy (touch; target creature gains Immune to energy type of your choice);
5th:[][] hold monster (sight; Paralysis; DC 17), maximized scorching ray (range 6; 45 fire damage)

SPEED
9
(Flying)
AC
21
Hit Points
195
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Stirge

9pts

U

War of the Dragon Queen #56/60

Level
(Save)
1

MELEE ATTACK
+10 (5)

TYPE
Tiny Magical Beast

SPECIAL ABILITIES:
Flight;
Blood Syphon (On this creature's turn, it gets attack +4 and damage +10 against a living enemy that is adjacent when this creature activates);
Mob 3 (Every 3 creatures named Stirge count as 1 creature for the purpose of warband construction);
No Reach (Can't make attacks of opportunity);
Squad Activation (All creatures in your warband named Stirge must activate as a single activation)

SPEED
8
(Flying)
AC
16
Hit Points
5
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Tundra Scout

166pts

R

War of the Dragon Queen #57/60

Level
(Save)
10

MELEE ATTACK
+19/+19 (25)

TYPE
Huge Mounted Giant

SPECIAL ABILITIES:
Double Damage from Fire;
Immune Cold;
Melee Reach 3;
Pushback (When this creature's melee attack deals damage to a smaller creature, it may push the smaller creature 1 square);
Strike in the Air (Once per turn, if this creature uses Pushback against an adjacent enemy, it can make 1 additional attack against that enemy);
Trample 25 (Can move through 1 smaller enemy's space to deal 25 damage;
DC 22)

SPEED
8
AC
21
Hit Points
210
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Twig Blight

3pts

C

War of the Dragon Queen #58/60

Level
(Save)
1

MELEE ATTACK
+0 (5 + Twig Poison)

TYPE
Small Plant

SPECIAL ABILITIES:
DR 5 (Takes 5 less damage from nonmagical melee and ranged attacks);
Twig Poison -3 (Attack -3;
DC 11)

SPEED
4
AC
15
Hit Points
5
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Whitespawn Hordeling

9pts

C

War of the Dragon Queen #59/60

Level
(Save)
2

MELEE ATTACK
+2/+2 (5)

TYPE
Small Dragon - Monstrous Humanoid - Spawn

SPECIAL ABILITIES:
Breath Weapon [][] (Replaces attacks: cone;
5 cold damage;
DC 13);
Double Damage from Fire;
Immune Cold;
Mob 3 (Every 3 creatures named Whitespawn Hordeling count as 1 creature for the purpose of warband construction);
Squad Activation (All creatures in your warband named Whitespawn Hordeling must activate as a single activation)

SPEED
8
AC
13
Hit Points
15
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Yuan-Ti Halfblood Sorcerer

51pts

U

War of the Dragon Queen #60/60

Level
(Save)
10

MELEE ATTACK
+8 (10 + 10 acid + Poison)

TYPE
Monstrous Humanoid

SPECIAL ABILITIES:
Blind-Fight;
Hide;
Poison (5 damage whenever poisoned creature activates;
DC 14);
Spell Resistance

SPELLS:
SORCERER SPELLS 3rd:[][][] suggestion (range 6; Confusion, save at the end of affected creature's turn; DC 15), venomfire (touch; 5 acid damage whenever target creature takes damage from Poison);
4th:[][] serpent arrow (touch; target creature's ranged attacks gain Poison [5 damage whenever poisoned creature activates; DC 16]);
venom bolt (line 12; 10 acid damage + Stun; DC 16)

COMMAND: 3

COMMANDER EFFECT:
Followers get attack +2 and damage +5 against poisoned enemies.

SPEED
6
AC
16
Hit Points
65
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